Glossary
of Terms
Select a Term
Accelerated
Graphics Port (AGP) - a new platform bus specification that enables
high performance graphics capabilities, especially 3 dimensional
Bandwidth - the amount
of data a network can transport in a certain period of time; the capacity
for the rate of transfer, which is usually expressed in bits per second
Benchmark - individual
programs or a mixture of programs that are run in a target computer to
measure the overall performance of the system, or to measure more specific
aspects of the performance, such as graphics applications, I/O processing,
etc.
Bitmap - a file that
indicates a color for each pixel along the horizontal axis or row and a
color for each pixel along the vertical axis
Bus - a transmission
path on which signals are dropped off or picked up at every device attached
to the line
Cache - a small fast
memory buffer that hold a copy of the most recently used or most active
portions of the larger slower memory
Direct Memory Execute
(DIME) - allows for video card to use some of the main memory for texture
memory with 3D graphics. Usually video cards have 4 MB of RAM, some
have 8 MB of RAM, but DIME allows for 12, 16, or even more memory to be
used by allocating some of the main system memory
Graphics Address Remapping
Table (GART) - the built-in chipset hardware, which translates
addresses, allowing the graphics controller and its software to see a contiguous
space in main memory, when in fact the pages are disjointed
Integrated Drive Electronics
(IDE) - is a standard electronics interface used
between a computers motherboard's data path or bus and the computer's disk
storage device
Peripheral Component
Interconnect (PCI) - an interconnection system between a microprocessor
and attached devices in which expansion slots are space closely for high
speed operation
Pipelining - an implementation
technique whereby multiple instructions are overlapped in execution
Pixel - the basic
unit of programmable color on a computer display or in a computer image
Random Access Memory
(RAM) - the read/write memory used by the computer
Sideband Addressing
- technique that allows address information to be presented to the bus
concurrent with a data transaction
Copyright ©
1998, Hank Kuo and Adam Labelson.