Introduction
CMSC 106 is an introduction to computing and program development in the C programming language. This includes a brief introduction to basic computer concepts, an understanding of the UNIX operating system sufficient for writing class programming assignments, studying the syntax and semantics of the basic control structures of C, learning C's fundamental data types and structures, understanding the design and methodical construction of computer programs, learning how to test and debug programs, and lastly, practice in these through creating several programs in C.
Prerequisites
Prequisites | MATH115 |
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Credits | 4 |
Course Instructor
Name | Office |
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Ilchul Yoon | AVW 3171 |
For office hours and other contact information, visit the staff link.
Textbook (Required)
Title | Authors | ISBN |
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C Programming, 2nd edition | K.N. King | 9780393979503 |
Clicker
Clicker questions will often be introduced in slides. You can purchase the Clicker device at bookstore or you can install the Clicker app on your handheld device. The license is free. You can find out how to register here.
Course Topics (Subject to Change)
- Introduction to computer programming
- Basic program syntax
- Data types, declarations, expressions, variables
- Input/output
- Conditional statements
- Iteration statements
- User-defined functions, standard library functions, scope, call-by-reference
- Storage classes
- Arrays (single and two-dimensional arrays)
- Strings, character and string library functions
- Structures, structures as parameters, array of structures
- Miscellaneous
Grading
Final grades will be computed according the following weights:
25% | Projects | |
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15% | Clickers / Quizzes / Lab Work | |
30% | Midterms (2) | |
30% | Final Exam |
Once we have graded any class material (e.g., exams, projects, etc.) we will post an announcement and a deadline by which you must submit any regrade request (if necessary). It is your responsibility to submit regrade requests by the specified deadline; no regrade requests will be processed afterwards.
Projects
- Deadlines - All projects are due at 11 pm on the specified day in the project description. You have until 11 pm of the next day to submit your project with a 10% penalty. Notice that after the late period, you will not receive any points for your project. For example, if a project is due on Wednesday at 11 pm, you have until Thursday at 11 pm to submit a late project with a 10% penalty. Any submission after Thursday 11 pm will receive 0 pts.
- Submit Server - You need to use the submit server for project submissions. We will not accept projects submitted otherwise (e.g., e-mail, etc.). Make sure that your project works in the submit server, otherwise you will not get any credit.
- Which Project Gets Graded - Your grade for an project will be based on the submission with the highest score after the late penalty (if any) has been applied.
- Good Faith Attempt - You must satisfy a minimum set of requirements for each project (Good Faith Attempt) otherwise you will not pass the course (automatic grade of F). Each project defines its own good faith attempt criteria and a deadline to provide an implementation that satisfies it. If you start a project on time, and look for assistance (if required) you should have no problems satisfying the Good Faith Attempt. The Good Faith Attempt guarantees you have the skills necessary for upper-level courses. Notice that you will not receive extra points for completing the good faith attempt. The grade you obtain for a project will be based on your ontime/late submission.
- Closed Projects - All programming assignments in this course are to be written individually (unless explicitly indicated otherwise). Cooperation between students is a violation of the Code of Academic Integrity. Remember the purpose of projects is for you to learn the class material and do well in projects.
TA Room/Office Hours
Office hours get extremely busy the day before a project deadline. Therefore do not wait to start your projects. Regarding office hours and the TA Room:
- Once you have been helped by a TA, please leave the TA room. We have a large number of students in all of our classes, and the TA room is really crowded.
- If there is a line of students waiting, a TA should spent at most 5 minutes with a student. Please remind TAs about this rule.
Online Posting of Project Implementations Not Allowed (READ)
- Do not post your assignments' implementation online (e.g., github) where they can be seen by others. Making your code accessible to others can lead to academic integrity violations.
- Even if the course is over, do not make your code available to others.
- Notice we constantly monitor online sources.
Backups
You need to keep backups of your projects as you develop them. No extensions will be granted because you accidentally erased your project. Feel free to use the submit server as a backup tool by submitting often. You can also use tools like git, etc. Do not post code in any online system that is accessible to others (e.g., github).
Academic Integrity
Note that academic dishonesty includes not only cheating, fabrication, and plagiarism, but also includes helping other students commit acts of academic dishonesty by allowing them to obtain copies of your work. In short, all submitted work must be your own. Cases of academic dishonesty will be pursued to the fullest extent possible as stipulated by the Office of Student Conduct.
It is very important for you to be aware of the consequences of cheating, fabrication, facilitation, and plagiarism. For more information on the Code of Academic Integrity or the Student Honor Council, please visit http://www.shc.umd.edu
Examples of Academic Integrity Violations
The following are examples of academic integrity violations:
- Hardcoding of results in a project assignment. Hardcoding refers to attempting to make a program appear as if it works correctly (e.g., printing expected results for a test).
- Using any code available on the internet/web or any other source. For example, using code from Sourceforge.
- Hiring any online service to complete an assignment for you.
- You may not post the implementation of your assignments, materials related to the class (e.g., project description), or any other material associated with this course. Even if the class is over and you have graduated, you may NOT post any material. If you do, you might be violating academic integrity rules and copyrights.
- Discussing projects with your classmates.
- Sharing your code or your student tests with any student.
- Providing ideas/suggestions on how to solve/implement a programming assignment.
- Looking at another student's code.
- Using online forums to ask for help regarding our assignments.
Additional information can be found in the sections titled "Academic Integrity" and "Code of Student Conduct" available at Course Related Policies.
Piazza
We will be using (Piazza) for class communication. You will not be able to register to Piazza yourself. Your instructor will register you using the e-mail you have in the school system.
Excused Absence and Academic Accommodations
See the section titled "Attendance, Absences, or Missed Assignments" available at Course Related Policies.
Disability Support Accommodations
See the section titled "Accessibility" available at Course Related Policies.
Miscellaneous
- Please bring your laptop to your discussion (lab) session and to lecture. If you don't have a laptop, we will pair you up with a classmate.
- As you work on a project, submit your project often even if you have not finished. We monitor submit server submissions and can provide assistance based on submit server results.
- At the end of the course visit www.courseevalum.umd.edu to complete your course evaluations.
- If you are experiencing difficulties in keeping up with the academic demands of this course, you may contact the Learning Assistance Service located at 1101 Shoemaker Building.
- UMD Course related policies can be found at http://www.ugst.umd.edu/courserelatedpolicies.html
Copyright
All course materials are copyright UMCP, Department of Computer Science © 2017. All rights reserved. Students are permitted to use course materials for their own personal use only. Course materials may not be distributed publicly or provided to others (excepting other students in the course), in any way or format.