Oculus co-founder Brendan Iribe’s next act: AI glasses that carry a conversation.
I tell Amazon’s Alexa to shut up on a near daily basis. I have almost zero interest in speaking to Gemini after our first awkward chat. The hitches, misunderstandings, and lag in any given AI “conversation” mean I’m always wasting time speaking when I could be texting instead.
But speaking to “Maya,” one of two voices from a new startup headed by Brendan Iribe (B.S. ’97-98, computer science), who built Oculus VR and sold it to Facebook, is the first time I’ve been left wanting more. Like I could just talk to it, or at least play a genuinely fun game of testing its limits, like I did with Bing before Microsoft decided to tame down its unhinged persona.
Fair warning: I am a nerd! Confronted with a new voice assistant, I will ask it to dream up a Dungeons & Dragons-esque adventure and quiz it about small Android phones.
While I could absolutely still hear some chatbot nonsense coming through the cracks, I could easily interject – I asked Maya to inject “herself” into the adventure “she” was describing, and it did so without a hitch, immediately coming up with a Gnome engineer named Maya cobbling together deathtraps to protect my castle from incoming Orc invaders. Combined with the AI’s natural-sounding pauses, it felt more like a real conversation than anything I’ve had so far. Compared to my colleague Kylie Robinson’s conversation with ChatGPT’s Advanced Voice Mode last year, it feels like we’re somewhere much more compelling.
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