Here's the code for the agent process.
1 do forever { 2 P( lock ); 3 randNum = rand( 1, 3 ); // Pick a random number from 1-3 4 if ( randNum == 1 ) { 5 // Put tobacco on table 6 // Put paper on table 7 V( smoker_match ); // Wake up smoker with match 8 } else if ( randNum == 2 ) { 9 // Put tobacco on table 10 // Put match on table 11 V( smoker_paper ); // Wake up smoker with paper 12 } else { 13 // Put match on table 14 // Put paper on table 15 V( smoker_tobacco ); } // Wake up smoker with tobacco 16 V( lock ); 17 P( agent ); // Agent sleeps 18 } // end forever loop
I will give code to one of the smokers. The others are analogous.
1 do forever { 2 P( smoker_tobacco ); // Sleep right away 3 P( lock ); 4 // Pick up match 5 // Pick up paper 6 V( agent ); 7 V( lock ); 8 // Smoke (but don't inhale). 9 }
The smoker immediately sleeps. When the agent puts the two items on the table, then the agent will wake up the appropriate smoker. The smoker will then grab the items, and wake the agent. While the smoker is smoking, the agent can place two items on the table, and wake a different smoker (if the items placed aren't the same). The agent sleeps immediately after placing the items out. This is something like the producer-consumer problem except the producer can only produce 1 item (although a choice of 3 kinds of items) at a time.