Floating point: arithmetic
Addition of floating point numbers requires some adjustment if the exponents are not the same.
Base 10:
3.2 * 102 + 4.3 * 104
.032 * 104 + 4.3 * 104
4.3032 * 104
Does it matter which way we adjust?
IEEE754:
1. Convert to scientific notation
2. Shift radix point so exponents are the same (which way?)
3. Add 2 mantissas (or subtract if different signs)
4. If sum does not have a single 1 bit to the left of the radix point, shift and adjust exponent
5. Determine sign
6. Convert back to floating point representation
Multiplication actually requires less adjustment:
1. Multiply mantissas
2. Add exponents
3. Determine sign
4. Re-normalize