Instructions
Click on a tile to select the starting position for your knight's tour. Each legal move is then shown to you by a blue line branching out from your position. Select a new valid move and repeat the process. The branching factors for each move are displayed along your path. Your experiment ends when there are no more legal moves available from your location.
The 'Reset' button will clear the current tour from the board.
The 'Undo' button will delete the most recent move from the current tour.